I am new to game development and I am using GameMaker. Are these compatible with GameMaker Studio 2 ?
256 Spaceship sprites
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Yes. Gamemaker can import .png files, and allows you to import spritesheets as well. This tutorial video shows the process :
Hello. This looks like exactly what I want for my game. Is there a version of each ship where the coloured part is separate (and greyscale, although I can make it greyscale myself) so that I can colourize it in-game use it as an overlay? in other words, I would like to be able to change the colours of the coloured parts of the ships in-game.
I'll have to dig up my original files from backup to answer this, but I think not. However, I'll confirm soon.
That said, I remember from when I made games myself it was possible to change only the non-grey parts of an image. The process was called 'hue shift' or 'hue rotate' - it's been a while so I'm afraid that's all I remember.
I checked the original files and the ships are not layered, so the coloured part is not separate. It's possible through photoshop to extract the coloured parts and save them separately. But this loses some of the subtle detail in the coloured sections, so the result doesn't look as good as the hue shift mechanism I mentioned in my earlier reply.
If you're familiar with photoshop (though I assume most graphics software packages offer something similar), you'd be recreating the 'hue/saturation' effect, in Krita it's called 'HSV/HSL Adjustment'. See attached image.
May I see one of the ships (just the ship so that it’s not blurred by how small it is in a screenshot)? I would like to know if the contrast between the greys and the colours is enough so that I can easily separate them by colour.
Hey, can you clarify the terms of the license a bit? If I made a commercial game using these assets, am I allowed to distribute the game ? Can I modify these assets to change colors, etc for use in my games?
Yes, you are allowed to distribute and sell your game. You're also allowed to edit these to fit your project.
The only restriction is that one may not re-sell or distribute the assets by themselves, be it individual images or the entire set - the images need to be part of a larger project, like a game.